The update makes the UI more customisable, adds new materials and environment features and for users of the Pro edition, an integrated HDRI editor and support for real-time VR rendering.Ī lower-price edition of KeyShot designed specifically for ZBrushįirst released in 2015, KeyShot for ZBrush is a cheaper version of the render engine designed to work only with ZBrush via the ZBrush to Keyshot Bridge plugin: it doesn’t import models directly. New in KeyShot 7 for ZBrush: more flexible UI, new materials and texturing options It comes in two editions: KeyShot HD for ZBrush and KeyShot Pro for ZBrush, each of which includes all of the other features from the corresponding standalone edition of the renderer. In the case of KeyShot 7 HD for ZBrush, that means new options to set up custom hotkeys and to customise the UI, including the tabs and ribbon, and to save the results as a preset workspace. There are also new texturing and materials options, including support for the AxF format for measured materials plus the option to set up multiple variant environments for a scene and switch between them. KeyShot 7 Pro for ZBrush users also get an updated HDRI editor – now fully integrated into the core software – plus a new panoramic camera, and support for real-time 360-degree VR rendering. The release also adds support for multi-materials and video textures. There are also a number of features geared more towards industrial designers, including re-tessellation of NURBS models, and new Studios and Configurator systems for presenting design variants to clients. You can read about the new features in more detail in our original story on the standalone editions. KeyShot 7 for ZBrush is available now for ZBrush 4R8 on Windows and macOS. KeyShot 7 HD for ZBrush costs $349 together with the ZBrush to KeyShot Bridge KeyShot 7 Pro for ZBrush costs $549 together with the Bridge. Users of previous versions get upgrade discounts – if you bought after 25 November 2016, you get the upgrade free – and the Bridge itself doesn’t need updating.No. In February Luxion changed its pricing model to an annual subscription. If you were using KeyShot before February, 2022, KeyShot came in the following price tiers: Network Rendering: $192/yr per 16-cores.KeyShot Subscription Add-ons: (at additional cost to the KeyShot Pro) Here is the current price options for a KeyShot license subscription: While advertised as a monthly subscription, Luxion requires users to pay the full 12-month price up-front. KeyShot Network Rendering License – $480 per 32cores/yr.When you purchase a KeyShot license, you can also pay $400/yr to keep that license active and receive all version updates. If you need a standalone render engine that plays well with CAD or NURBs-based geometry and has a very shallow-learning curve, then KeyShot is a great choice. Is KeyShot CPU or GPU-based?īoth! KeyShot used to be CPU-based only for many years. In 2020, KeyShot released GPU rendering mode, offering support for NVIDIA RTX graphics cards. While still being developed, GPU mode is highly functional but has not met feature-parity with CPU mode. Get the Roadmap Is KeyShot animation free? This means some features won’t be supported in GPU mode and appearance of all materials won’t be 100% matched when stitching from CPU to GPU mode. KeyShot animation is available in KeyShot Educational, KeyShot Pro, Pro Floating and Enterprise licenses, but not in KeyShot HD. Yes, KeyShot does not offer subscription-based payments as of early 2021. Yes, compared to many other rendering software, KeyShot has prioritized user experience and simplicity over feature depth. Watch this beginner tutorial! How do you render without a background in KeyShot?īe sure to hide any geometry behind or under your product, or add a ground plane (crtl+g). By default the ground plane has a ground material applied to it. In your render output settings, make sure to render in PNG format and tick the ‘include alpha transparency’ checkbox. If you’re using a KeyShot plugin to send your CAD model into KeyShot, you should be able to use the same plugin to send an update using live-linking. The video above demonstrates exactly how this is done at 8:04. Primitive geometry can be added by selecting ‘edit>add geometry’, but other than that, KeyShot is not a modeling application.
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